By Jari Due Jessen
Care products are of increasing interest to both society and private companies as the technology is developing new ways to cope with the growing need for health prevention and rehabilitation. Playware, which is intelligent hardware and software aiming at creating play and playful experiences amongst the users, off ers a unique motivational character for the welfare technology products.
Being part of the Patient@Home project, where the main goal is to develop technology that supports rehabilitation in homes, this project studies the effects of care technology in both institutionalized and non-institutionalized settings to develop a deeper understanding of the similarities and diff erences between these. The research methodology is partly actions research and partly large-scale quantitative testing, and will include randomized controlled trials for playware welfare technology.
Building on play and playware it is possible to create better welfare technology. This project will create the needed knowledge to design the playware welfare technology and the needed methodology to do large-scale quantitative testing.
To be completed: 2015
Co-funded by the Danish Agency for Science, Technology and Innovation